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Bsnes audio crackling1/29/2024 I have toggled 16 bit playback and Sound Sync to no avail. ![]() Any other playback rate produces worse crackling, except for 8 Khz, which actually eliminates all crackling (the only fix Ive found for Super Ghouls N Ghosts), but produces terrible sound. Destiny 2 ‘stereo audio or sound bug (crackling & muffled)’ after v7.0.5.0 patch. Tada, an incredibly low blur picture, even with fast movement in SMW such as cannon-speed levels. On my setup with the xaudio driver, that's 50. It does seem like the game is lagging in general since the start animation the game lode with the triforce coming together is lagging, so this seems like an overall performance issue. The playback rate is set to 32Khz (SNES). (after selection of audio driver is made) Settings > Audio > Output > Audio Latency > as low as 24, raise if the audio is crackling. I've noticed it in two different emulators (BSNES and SNES9X), and it's very noticeable in this Youtube video at around the 37 second mark. I'm completely at a loss for what to do to fix this. It's a harsh crackling type sound when you're walking around with the elephant in 'Bobbing Barrel Brawl'. Disabled unnecessary drivers in retroarch, video output driver's, threaded video optimization, set the framerate limit back to 60 and screen refresh rate to 60, messed with the audio latency settings, messed with the latency settings for everything else, made sure emudeck installed to the SSD, changed the refresh rate polling following this guide:, changed the audio output settings, video output settings, disabled vsync in retroarch, used the vsync disabled thing on the shortcut in the launch settings(vblank=0 %command%), literally nothing works. ![]() That said, the latest game patch (v7.0.5.0) is seriously ruining the audio. It also fulfills a function during combat as it helps to detect potential enemies and dangers. The audio section in games like Destiny 2 is key to the experience and immersion. ![]() I'm getting some audio stuttering/crackling playing zelda -ALTTP what can i do to fix it? Audio Crackling for bsnes Core RetroArch General system 15 January 2017 03:29 1 Howdy, I’ve been using RetroArch so far to replay classics from the SNES, such as Super Mario World and Super Mario RPG, but I’ve noticed that if I use the bnes balanced core, the audio tends to crackle terribly sometimes. Destiny 2 ‘stereo audio or sound bug (crackling & muffled)’ after v7.0.5.0 patch. Hello I can hear a crackling or distorsion in the sound of some games in bsnes and bsnes mercury cores.
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